Embedding model missing once transferred to Xcode

I've created a "Transfer Learning BERT Embeddings" model with the default "Latin" language family and "Automatic" Language setting. This model performs exceptionally well against the test data set and functions as expected when I preview it in Create ML. However, when I add it to the Xcode project of the application to which I am deploying it, I am getting runtime errors that suggest it can't find the embedding resources:

Failed to locate assets for 'mul_Latn' - '5C45D94E-BAB4-4927-94B6-8B5745C46289' embedding model

Note, I am adding the model to the app project the same way that I added an earlier "Maximum Entropy" model. That model had no runtime issues. So it seems there is an issue getting hold of the embeddings at runtime.

For now, "runtime" means in the Simulator. I intend to deploy my application to iOS devices once GM 26 is released (the app also uses AFM).

I'm developing on Tahoe 26 beta, running on iOS 26 beta, using Xcode 26 beta.

Is this a known/expected issue? Are the embeddings expected to be a resource in the model? Is there a workaround?

I did try opening the model in Xcode and saving it as an mlpackage, then adding that to my app project, but that also didn't resolve the issue.

I am not encountering the issue when running on an actual device. So this seems to be a Simulator-specific issue.

Embedding model missing once transferred to Xcode
 
 
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