How to apply the same SystemImage to both mainEmitter and spawnedEmitter without clipping in ParticleEmitterComponent?

Hi everyone,

I’m currently learning about ParticleEmitterComponentParticleEmitterComponent and exploring the sample app provided in the Simulating particles in your visionOS app documentation.

In the sample app, when I set the EmitterPreset to fireworks from the settings panel on the left side of the window and choose SystemImage, I noticed two issues:

  1. The image applied to mainEmitter appears clipped or cropped.

  2. The image on spawnedEmitter does not update to the selected SystemImage.

What I want to achieve:

  1. Apply the same SystemImage to both mainEmittermainEmitter and spawnedEmitterspawnedEmitter so that it displays correctly without clipping.

  2. Remove the animation that changes the size of spawnedEmitterspawnedEmitter over time and keep it at a constant size.

Could someone explain which properties should be adjusted to achieve this behavior? Any guidance or examples would be greatly appreciated.

Thanks in advance!

How to apply the same SystemImage to both mainEmitter and spawnedEmitter without clipping in ParticleEmitterComponent?
 
 
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