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lua_math_extras.lua
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51 lines (48 loc) · 2.15 KB
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-- @file lua_math_extras.lua Extra functionality for the `math` library
-- This file is part of Godot Lua PluginScript: https://github.com/gilzoide/godot-lua-pluginscript
--
-- Copyright (C) 2021 Gil Barbosa Reis.
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the “Software”), to
-- deal in the Software without restriction, including without limitation the
-- rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-- sell copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in
-- all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-- IN THE SOFTWARE.
--- Extra functionality for Lua's `math` library.
-- @module math_extras
--- Returns the value `x` clamped between an upper (`max`) and lower bounds (`min`).
-- Any values comparable by order, that is, with a less than operator, can be passed in.
-- @tparam Vector2|Vector3|Color|number x
-- @tparam Vector2|Vector3|Color|number min
-- @tparam Vector2|Vector3|Color|number max
-- @treturn Vector2|Vector3|Color|number
function math.clamp(x, min, max)
if x < min then
return min
elseif x > max then
return max
else
return x
end
end
--- Linearly interpolates values `from` and `to` by `amount`.
-- Equivalent to `from + (amount * (to - from))`.
-- @tparam Vector2|Vector3|Color|Quat|number from
-- @tparam Vector2|Vector3|Color|Quat|number to
-- @tparam number amount
-- @treturn Vector2|Vector3|Color|Quat|number
function math.lerp(from, to, amount)
return from + (amount * (to - from))
end