Lua
Lua is a programming language written in C that emphasizes performance. It has automatic memory management and is often used to extend software written in other languages.
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Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
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Dec 10, 2019 - C++
Ip2region is a offline IP location library with accuracy rate of 99.9% and 0.0x millseconds searching performance. DB file is less then 5Mb with all ip address stored. binding for Java,PHP,C,Python,Nodejs,Golang,C#,lua. Binary,B-tree,Memory searching algorithm
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Dec 10, 2019 - Java
Right now all the icons have an external link which make them:
- Prone to change/deletion
- Different size,format and resolution
- Various images are transferred over HTTP instead of HTTPS (which might become a problem in future as more and more browser start to block HTTP on HTTPS sites).
- External server might under-perform
My suggestion is to make a folder in the repository which has
Approximate Nearest Neighbors in C++/Python optimized for memory usage and loading/saving to disk
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Dec 10, 2019 - C++
Missing feature
Difficulty in building easily usable local documentation; obscure Mkdocs setting.
Justification
I work offline a lot, and therefore configure the (excellent) NodeMCU docs
for local use; there are minor problems with Mkdocs versions (see Issue 2645)
but setting up the correct local page linking has been an unregenerate pig,
requiring a great deal of messing around wi
Minetest, an open source infinite-world block sandbox game engine with support for survival and crafting. Also see https://github.com/minetest/minetest_game
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Dec 10, 2019 - C++
Nmap - the Network Mapper. Github mirror of official SVN repository.
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Dec 10, 2019 - C
A cross-platform framework to build native, dynamic and swift user interface - 强大轻巧灵活的客户端动态化解决方案
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Dec 10, 2019 - Objective-C
https://github.com/martanne/vis/blob/master/lua/lexers/rc.lua#L34
man:
switch(argument){list}
The list is searched for simple commands beginning with
the word case.
A lightweight, fast and extensible game server for Minecraft
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Dec 10, 2019 - C++
Similar to how awful.client.focus.global_bydirection and awful.client.swap.global_bydirection work except for moving a client in a given direction. This would be nice to have if possible! Thanks.
It would be useful to have some documentation on the recommended approach for generating UUIDs from Lua sysbench scripts. Some all-Lua uuid modules out there are actually not thread-safe and require hacks to get to work properly.
However, there is a thread-safe FFI/cdef-based UUID generation Lua module here:
https://github.com/AlexWoo/lua-uuid/blob/master/uuid.lua
It would be good to eith
I haven't started work yet, but I wanted to mention that there is one more conan-related project for XMake I want to do which is called a "Build Helper".
https://docs.conan.io/en/latest/reference/build_helpers.html
The documentation for the CMake helper provides the justification here:
https://docs.conan.io/en/latest/reference/build_helpers/cmake.html
In summary, helpers make the Con
A web framework for Lua and OpenResty written in MoonScript
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Dec 7, 2019 - MoonScript
Get your data in RAM. Get compute close to data. Enjoy the performance.
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Dec 10, 2019 - Lua
Open Source Neural Machine Translation in Torch (deprecated)
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Dec 9, 2019 - Lua
Add a Reddit section
Most of the people who start out new don't find a latest feed of community hyped resources on ML and DL topics. It would be pretty good if we add a Reddit section.
If you're fine with this suggestion I'll put up a PR with the update
(https://github.com/viebel/klipse/blob/master/contributing.md)
- How to run test namespace(runner.cljs) and phantom js test (There is http://localhost:5014/test.html, but I think it serves a different purpose)
- Generally not much guidelines on how to contribute. (naming convention / code coverage...? to name only a few (at the moment I don't know comprehensive list of what good contribute guide
I wrote a plugin to process response data in body_filter phase like this:
function ResponseCustomizeHandler:body_filter(conf) local entity,err = kong.db.tb_biz_errors.each(10) // do others... endBut it raise error with :
[error] 626#0: 83 failed to run body_filter_by_lua: /usr/local/share/lua/5.1/kong/globalpatches.lua:342: API disabled in the context of