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TovarischPootis and others added 5 commits May 16, 2023 12:54
Changing from PlayerHurt to EntityTakeDamage allows the GetPlayerPainSound hook to have access to the dmg info, therefore sound can be custom based on drowning or gas, etc.
@TovarischPootis TovarischPootis merged commit 72a71f7 into NutScript:1.2.3-wip May 17, 2023
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2 participants