Fix incorrect vendor getting factions & classes access list updated on it #162
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Currently when opening a vendor, the last vendor the player accessed has it's factions & classes lists set to instead of the new vendor, (the one the player is currently opening).
This PR will fix this issue by moving the calls
net.Start("nutVendorAllowFaction")&net.Start("nutVendorAllowClass")to after sending thenet.Start("nutVendorOpen")message, which the aforementioned functions rely on to work properly.