Fix the typing indicator when a player is acting #61
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In the current state of the plugin, some acts performed by players do not display the typing indicator correctly.
This issue can be tested with a large majority of acts in citizens but also in Civil Protection units. Acting will cause the
GetMoveTypefunction to return MOVETYPE_NONE meaning that the player is immobile or dead. Also theutil.TraceLinefunction with the current settings as well as those I have tested gives false negatives especially with /actsit.This fix is intended to address this issue without having any undesirable effects on the way it worked before. It has been tested for days on a server with no unwanted effects, but I'm still listening if you have a better way to fix this problem.