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@TovarischPootis TovarischPootis commented May 28, 2021

  1. Allow bodygroups in faction models to use tables for better control over the forced bodygroups (since using a string has a limit of up to 9 bodygroups)

FACTION.models = { {"models/kriegsyntax/rebel/army/army_trooper/playermodel_male_01.mdl", 0, { [0] = 13, [4] = 12, [6] = 2, }} }

  1. Add onto Add getmodel hook #76 and make it used in the inv item icons, as well as add a getskin for items

  2. Add startingMax points for attributes. (Do not allow an attrib to go above a number upon char creation)

either the classic "012121"
or
{[1]  = 2, [2] = 4, [3] =1 }

for more control over available bodygroups
@TovarischPootis TovarischPootis changed the title 1.2.2 wip Faction bodygroups and inv item icon models May 28, 2021
@TovarischPootis TovarischPootis merged commit a131736 into NutScript:1.2.2-wip Jul 8, 2021
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